AI Insights · Timothy · July 2021
Top 5 Pixel Games on iOS in Croatia: Q2 2021 Performance
Explore the performance trends of the top 5 pixel games on iOS in Croatia during Q2 2021, including weekly downloads, revenue, and active users.
In Q2 2021, the top 5 pixel games on iOS in Croatia showed varied performance trends. Here's a closer look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Tomb of the Mask by Playgendary Limited saw a steady weekly revenue, peaking at around $42 in early April and maintaining a consistent range of $33 to $40 throughout the quarter. Weekly downloads fluctuated, starting at 291 at the end of March and experiencing a dip to 167 in mid-May before recovering to 312 by the end of June. Active users showed a slight decline from 3.7K at the end of March to around 3.2K by the end of June.
Jetpack Joyride from Halfbrick Studios had a modest weekly revenue, peaking at $31 in mid-April, while maintaining a range between $12 and $18 for most of the quarter. Weekly downloads varied significantly, starting at 149 at the end of March, dropping to 64 in mid-April, and then rising to 229 by the end of May before stabilizing around 97. Active users peaked at 1.3K by the end of May but settled around 909 by the end of June.
Pixel Art - Color by Number by Easybrain Ltd experienced a peak in weekly revenue of $71 in late April, with fluctuations between $26 and $64 for the rest of the quarter. Downloads started strong at 222 in early April, dipped to 50 by the end of May, and then recovered to 121 by the end of June. Active users remained relatively stable, hovering around 1.8K throughout the quarter.
Color by Number:Coloring Games from Wildlife Studios saw consistent weekly revenue, peaking at $80 at the end of May, with the rest of the quarter ranging between $51 and $74. Downloads showed a fluctuating trend, starting at 113 in early April, dipping to 31 in early June, and ending at 62 by the end of the month. Active users saw a peak of 725 in early April and ended the quarter at 538.
Steve | Widget Dinosaur Game by Calm Sea Enterprise, S.L. had no recorded revenue. Weekly downloads started at 26 at the end of March, peaked at 107 in mid-June, and ended at 40 by the end of the quarter. Active users showed an upward trend, starting at 126 at the end of March and peaking at 245 in mid-June before settling at 152 by the end of June.
For more detailed insights into these trends, visit Sensor Tower.